News · 10 November 2026
Rockstar Confirms PS5 Pro Enhancements and Unified 30 FPS Target for GTA 6
Rockstar confirmed Grand Theft Auto 6 will run at 30 FPS across all consoles, with PS5 Pro receiving PSSR upscaling and exclusive ray-traced shadows.

Rockstar Games has officially outlined the visual upgrades heading to PlayStation 5 Pro for Grand Theft Auto 6, while putting an end to speculation regarding higher frame rate options on current hardware.
According to an update on the Rockstar Newswire, players on Sony’s upgraded mid-generation console will benefit from PlayStation Spectral Super Resolution (PSSR). The proprietary machine-learning upscaler will deliver a cleaner, sharper presentation compared to the standard base PS5. In addition, the PS5 Pro version will feature exclusive ray-traced shadows, introducing more realistic ambient lighting and shadow fidelity across the state of Leonida depending on time of day.
Despite the additional processing overhead on PS5 Pro, the studio confirmed that Grand Theft Auto 6 is locked to 30 frames per second across all release platforms. While recent datamines and community chatter had sparked hopes for alternative performance or high-framerate modes, Rockstar made no mention of an unlocked or 60 FPS toggle.
The announcement arrived alongside the rollout of official pre-loads across launch platforms. Early download files show the single-player campaign registering as a standalone package, leading to community speculation that a future online component could be partitioned separately.
Rockstar also reiterated platform access options for launch day, including day-one streaming via Xbox Cloud Gaming for Xbox One and mobile users, alongside standard local remote play options on PlayStation 5 and Xbox Series X|S hardware.

Lead image from the source article · Image: gamespot.com · Original image